Ill try and reproduce it on 1.71, For the record, 2 of the 3 doors had ramps. Since doing that I've never had a door disappear. For the back door, a solid cuboid attached at the bottom of the door and mostly sunken in the ground. I solved that by removing the ramps and building a stairway with the newer metal stairs up to the base's front door. sprinting too fast from dialogue.ĭashiichi: As far as I'm aware, this is unrelated to Sentinels but is a bug with the original room parts (circular room, cuboid room, etc.) and doors with ramps. Had it on MAX, dropped it in NMS Graphics Options to 60. Going with a hardcap on FPS in an attempt to stop memory leak-like crashing. This maybe the cause of #2, Bridge maybe too far from fleet room, when items delivery scroll occurs. I thought they removed Defence Chit dialoge, I never see dialogue notices. Maybe I sprinted too far from quest giver. On #4 I was flying out of the hanger when scroll appeared, giving me the Defense Chit. Renaming um helps me keep track of the ones no longer gaining XPS, so it really stinks when NMS crashes, so far from a save point during strategy decision making. I prefer not to send those back out, Ive got four capped frigates. Its only place to see which frigates CAP out on XP. Ive lost hours worth of capital ship inventory item handling, muling, selling off stuff, packrat stuff from it, because I look on list, before resending out 5 new fleets. Partly because the only thing I am doing is pulling up a list of the 5 different types of frigates, to READ, and partly because its such a burden on player to run back down to hanger to make a save. Will try to remember to check that tonight.įor me, the latest update has improved performance, which was somewhat degraded with the Abyss update. I haven't specifically noticed anything with regards to scenario #2 either. In fact, I did a couple just last night with no issues. TerriblePurpose: Like dashiichi, I've not experienced any crashes with Delivery quests. As far as I'm aware, this is unrelated to Sentinels but is a bug with the original room parts (circular room, cuboid room, etc.) and doors with ramps. The exact cause is still being narrowed down. It may also happen while abusing the floating Nomad ability. It may also happen while adding a cannon to exocraft, while a sentinel search is in progress. I will refer to this as the Haunted base bug. Fortunely we can jump up and enter landing pad door. Upon exiting Exocrft, while a 2 star wanted search is in progress, all the doors, not landing pad doors, on your base, will disappear, giving the player nowhere to hide out the sentinel search. This crash is caused by a noncrash bug which in many cases, results in sentinel death.
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